On 15/03/2015 13:44, Michael Black wrote:
Hi Mike,

Is that also true for cty.dat, shortcuts.txt and mouse_commands.txt?

No.

I don't see those either and looks like they should be in the exe directory if I understand the QFile paths correctly.

Those three files are included in the resources file system which is embedded into the main executable. In the case of cty.dat the user may provide there own copy in the logs directory which is used in preference if present. QFile and friends accesses the read-only resources file system when paths are prefixed with ':'.

The the sample .WAV files, default waterfall pallets and kvasd.dat are also distributed via the resources file system but are copied out the the install system disk file system on application startup.

See wsjtx.qrc for the index of the resources file system.

Mike

73
Bill
G4WJS.

*From:*Bill Somerville [mailto:[email protected]]
*Sent:* Sunday, March 15, 2015 8:26 AM
*To:* [email protected]
*Subject:* Re: [wsjt-devel] CALL3.TXT

On 15/03/2015 13:15, Michael Black wrote:

Hi Mike,

    It would appear that's only true on Joe's computer – from wsjtx.iss

WSJT-X will create a CALL3.TXT if none if present. It is a user file and it is up to the user to populate it by using the "Add" button on the main screen.

We do not attempt to provide a directory of grid squares for HF usage. It makes more sense for EME usage because the list of potential calls is much more stable and finite. We have considered removing the CALL3.TXT feature from WSJT-X but given that Joe is busy adding VHF and up "slow" modes to it that is probably a bad idea.

That wsjtx.iss is not used for official release packages, CMake/CPack deploys only the files installed by CMake. It does this in a platform independent fashion so we get the same contents everywhere.


Mike W9MDB

73
Bill
G4WJS.

[Files]

Source: "c:\Users\joe\wsjt\wsjtx_install\wsjtx.exe"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx_install\jt9.exe"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx_install\jt9code.exe"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx_install\kvasd.exe"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx_install\*.dll"; DestDir: "{app}";

Source: "c:\Users\joe\wsjt\wsjtx\cty.dat";             DestDir: "{app}";

Source: "c:\Users\joe\wsjt\wsjtx\kvasd.dat"; DestDir: "{app}";

Source: "c:\Users\joe\wsjt\wsjtx\wsjt.ico"; DestDir: "{app}";

Source: "c:\Users\joe\wsjt\wsjtx\qt.conf";      DestDir: "{app}";

Source: "c:\Users\joe\wsjt\wsjtx\CALL3.TXT"; DestDir: "{app}"; Flags: onlyifdoesntexist

Source: "c:\Users\joe\wsjt\wsjtx\shortcuts.txt"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx\mouse_commands.txt"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx\prefixes.txt"; DestDir: "{app}"

Source: "c:\Users\joe\wsjt\wsjtx_install\save\Samples\130418_1742.wav"; DestDir: "{app}\save\Samples";

Source: "c:\Users\joe\wsjt\wsjtx_install\save\Samples\130610_2343.wav"; DestDir: "{app}\save\Samples";

Source: "c:\Users\joe\wsjt\wsjtx_install\platforms\qwindows.dll"; DestDir: "{app}\platforms";

Source: "c:\Users\joe\wsjt\wsjtx_install\Palettes\*.pal"; DestDir: "{app}\Palettes";

*From:*Alessandro Gorobey [mailto:[email protected]]
*Sent:* Sunday, March 15, 2015 3:43 AM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: [wsjt-devel] CALL3.TXT

Hi Mike,
CALL3.TXT is generated by wsjtx.
It is initially empty.
It is managed by the group of controls under frequency
Add --> add entry
Lookup --> search and if found calculate azimuth and distance

I comes from WSJT, see:
http://sourceforge.net/p/wsjt/wsjt/HEAD/tree/trunk/CALL3.TXT

BUGS:
If you press lookup and dxcall is empty "DX Grid" is filled with data in the first line of CALL3.TXT.

Sandro IW3RAB


Il 15/03/2015 06:16, Michael Black ha scritto:

    I see there's an attempt to lookup grids if needed from call3.txt
    but no such file seems to be included.

    I assume it's the same CALL3.TXT that comes from HRD?

    Is this an oversight or dead code?



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