On 26/11/2015 00:19, Barry Jackson wrote: > Hi, Hi Barry, > I am in the process of packaging wsjtx for Mageia (Linux) and hit a > couple of issues test building the latest svn (r6180). Good to know. I am surprised that you are attempting to package from the development branch, ^/branches/wsjtx-1.5 (^/tags/wsjtx-1.5.0) is the current stable branch and ^/branches/wsjtx-1.6 is the latest branch that is currently in beta release from ^/tags/wsjtx-1.6.0-rc1. We would prefer that distributions are made from tags that have been officially released rather than arbitrary snapshots of the development branch. > > It now looks for 'asciidoctor' not 'asciidoc' which breaks our build > unless we patch the CMakeLists.txt, can this be modified to accept both > names? The current development branch has switched to using asciidoctor for the User Guide as discussed here recently. The source asciidoc files have been edited slightly to work well with asciidoctor, I'm not sure if they are still fully asciidoc compliant. We still rely on asciidoc for the manpage generation since asciidoctor manpage support is not quite up to scratch yet. You will need to patch more than just the CMake script since the supporting style theme CSS has been removed.
What is the issue with using asciidoctor? I assume there is no problem with having Ruby as a dependency and the asciidoctor tool is available as a source tarball I believe. If you have Internet capability on your build host then asciidoctor can be obtained using the Ruby gem package manager. > > Also the build is producing a strange hidden man file: > /usr/share/man/man1/.1 > > which contains just the text: > .so wsjtx.1 I had noticed that and plan to sort it out after the current 1.6.0 GA release is out of the door. > > I'm guessing this is a mini-bug ;) > > Any help will be much appreciated. > > Barry 73 Bill G4WJS. ------------------------------------------------------------------------------ Go from Idea to Many App Stores Faster with Intel(R) XDK Give your users amazing mobile app experiences with Intel(R) XDK. Use one codebase in this all-in-one HTML5 development environment. Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. http://pubads.g.doubleclick.net/gampad/clk?id=254741551&iu=/4140 _______________________________________________ wsjt-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/wsjt-devel
