The use case for Type 2 or 3 messages includes pico-ballooning.  Because
balloons travel and reach new receivers, they send both a Type 1 and a Type
2 or 3 message so the later can be decoded.

The additional packet sends two characters of grid square plus some bits to
encode altitude and other data.  Maybe there's a better way.

73 Martin W6MRR


On Sat, Aug 14, 2021 at 7:40 AM Bill Somerville via wsjt-devel <
wsjt-devel@lists.sourceforge.net> wrote:

> On 14/08/2021 15:23, Stefan HB9TMC via wsjt-devel wrote:
> > On 14.08.21 00:36, Phil Karn via wsjt-devel wrote:
> > >
> > > Has anyone seen a collision in practice?
> >
> > There was a hash collision between KB8OIS and VK3KCX (Hash 17637):
> > https://wsprnet.org/drupal/node/8466
> >
> > And between WX4BK and OZ0RF (Hash 3245):
> > https://wsprnet.org/drupal/node/8014
> >
> >
> > 73
> > Stefan
>
> Hi Stefan,
>
> since neither has a non-standard callsign they could avoid that
> happening by checking the "Prefer type 1 messages" option, unless they
> have some pressing desire to transmit 6-character grid locators.
>
> 73
> Bill
> G4WJS.
>
>
>
> _______________________________________________
> wsjt-devel mailing list
> wsjt-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/wsjt-devel
>
_______________________________________________
wsjt-devel mailing list
wsjt-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/wsjt-devel

Reply via email to