I've noticed that - at least in FT4/8 - if you enable TX towards the end of a cycle TX starts inmediately despite it won't have the time to transmit something useable.
I think it would be helpful if - optionally or not - TX is prevented to start until the next turn when there isn't enough time to send the message.
-- Modernity is very ugly everywhere --- Tusia Beridze _______________________________________________ wsjt-devel mailing list wsjt-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wsjt-devel