I've noticed that - at least in FT4/8 - if you enable TX towards the end of a cycle TX starts inmediately despite it won't have the time to transmit something useable.

I think it would be helpful if - optionally or not - TX is prevented to start until the next turn when there isn't enough time to send the message.

--
Modernity is very ugly everywhere
 --- Tusia Beridze


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