Unfortunately I found out that this part of the code is actually closed source! 
 There goes the neighborhood!

On a serious note however, I’ve been lobbying the wonderful Uwe to please 
consider keeping the code open source.  The authors are trying to combat 
Dxpedition pirates, which I sympathize with.  I expressed that I don’t think 
including binary artifacts in the source code is a wise choice for a number of 
reasons.  Instead I suggested that they keep their digital signature on their 
official build machines (secret).  The rest of us will still be able to build 
the code using the dummy signature that’s in the source tree (or whatever other 
signature people want to use).  This way folks can still fully build the code 
for unknown upcoming platforms without depending on pre-built binaries.  

The trade-off here is that unofficial builds will be just that: they will not 
contain the official digital signature and therefore will be more suspect.  It 
should be trivial to know which QSOs are signed with the official signature and 
therefore count.

Perhaps there is a better way-  I certainly understand wanting to do it this 
way, and I apologize in advance for any ignorance in my reasoning.

73,
alex K6LOT


> On Jul 1, 2024, at 2:59 PM, Christoph Berg via wsjt-devel 
> <wsjt-devel@lists.sourceforge.net> wrote:
> 
> Re: Joe Taylor via wsjt-devel
>> We are pleased to announce that Release Candidate WSJT-X 2.7.0-rc5 is
>> ready for download and use by beta testers.  This release introduces
>> SuperFox mode, a powerful new tool designed to help DXpeditions make
>> digital QSOs at very high rates.
> 
> Hi,
> 
> where can we find the source code for the foxchk sfrx sftx binaries?
> We need that so we can continue to upload wsjtx to Debian.
> 
> 73,
> Christoph DF7CB
> 
> 
> _______________________________________________
> wsjt-devel mailing list
> wsjt-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/wsjt-devel



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