Bengt Nilsson wrote: >>> /Users/bnilsson/Programming/OpenSource/wxArt2D/modules/docview/ >>> include/doccom.h:309: error: 'wxFD_MULTIPLE' was not declared in this >>> scope >>> /Users/bnilsson/Programming/OpenSource/wxArt2D/modules/docview/ >>> include/doccom.h:309: error: 'wxFD_OPEN' was not declared in this >>> scope >>> >>> >> I am not sure about this one, i think replacing with wxMULTIPLE and >> wxOPEN will work. >> What i don't understand, why wxFileDialog documentation mentions those >> defines, but for you they don't seem to work?? >> Can you have a look at filedlg.h in your wxWidgets, and understand >> what >> is going on? >> Maybe it is an include problem?? >> > > I have seen wx #include problems before, I have reported a few cases > of missing #includes when trying to build CodeBlocks. > Mac seems to be a bit more picky in this respect compared to Windows > and Linux. > Can you suggest what might be needed? > The wxWidgets its filedlg.h of course, that is where those defines are.
Klaas ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev