Hi Klaas, it's strange. I wanted to understand why exactly wxArt2D needs this option in order to build so I tried to apply the dummy patch attached at the end of the mail.
It basically makes wxArt2d believe that I've compiled wx with --disable-std_iostreams even if I didn't. Well, after some unrelated unicode fix, compilation reached the 100% without problems... Is there a sample I can try to test a2d output streams and see if they work correctly? I'm sure I'm missing something obvious here, but what? Francesco Index: include/a2dprivate.h =================================================================== RCS file: /cvsroot/wxart2d/wxArt2D/include/a2dprivate.h,v retrieving revision 1.4 diff -bu2 -r1.4 include/a2dprivate.h --- include/a2dprivate.h +++ include/a2dprivate.h @@ -9,4 +9,7 @@ */ +#ifndef _A2D_PRIVATE_H_ +#define _A2D_PRIVATE_H_ + #include "wx/wx.h" @@ -184,4 +187,12 @@ #endif + +#if !wxUSE_STD_IOSTREAM + #error You have really used --disable-std_iostreams option ! +#endif + +#undef wxUSE_STD_IOSTREAM +#define wxUSE_STD_IOSTREAM 0 + #if defined(__WXGTK__) || defined(__WXX11__) #if wxUSE_STD_IOSTREAM @@ -199,2 +210,4 @@ #endif +#endif // _A2D_PRIVATE_H_ + ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev