Bengt Nilsson wrote: > Klaas, > > Exactly how and where are these templates introduced? Well, most of them are in the general module, and that module is used by all others. Like in id.h and a2dlist.h and smrtptr.h
In canobj.h you can find typedefs for e.g. a2dCanvasObjectPtr. So yes, most template instantiations are made readable by typedefs. > I have never seen this problem before, and yet the source files of > e.g. mars does not look any different from anything else I've seen. Yes that is what templates are about, behind it there is "parameterized pieces of code", and often one defines a typedef for such an instantiation, so it looks like normal code. Klaas ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev