Thank you Klaas!!
I set up correctly the environment variable as you suggested, run cmake 
and then make.
I had to fix the "expat.h" problem (which was dealt with in a previous 
thread of Yesid Hernandez); after that I reached the 100% of the make 
process.
Then i tried the samples (in particular the editor ones) and I found 
that most of them crash (for example, tuto initializes and tends to 
crash  after few mouse commends, like resizing its window; tuto3 crashes 
before displaying its window; wires - the one that interests me most - 
crashes after few operations).
I wonder if it is normal, or if I have missed something in the 
installation process.
I am using wxWidgets-2.8.3 and the version of wxArt2D checked out fre 
weeks ago, under a MinGW/MSYS environment.
Please let me know.
thanks in advance
Roberto

Klaas Holwerda wrote:
> What might help, is define WXWIN as follows:
> 
> WXWIN=/c/wxWidgets-2.8.3
> export WXWIN
> 
> Remember you are using MSYS, and that is unix, and therefore think Unix.
> 
> 
> roberto manione wrote:
> 
>>Hi All:
>>I am trying to install wxArt2D on a MinGW/MSYS environment, but I have 
>>some problems. I know that others have already posted on the subject, 
>>but looking at their threads I was not able to fin out a solution.
>>I have installed WxWidgets-2.8.3 correctly.
>>Tken I have run cmake from the minGW shell and this is what I got.
> 
> 
> Use CMakeSetup, much better.
> And START IN A CLEAN DIRECTORY.
> $> cd mybuild
> $> CmakeSetup ../wxArt2D
> 
> 
>>syntax error, unexpected cal_ERROR, expecting $end (4), when parsing 
>>string "c:\wxWidgets-2.8       .3\buildmswd/src/expat/lib/expat.h"
>>CMake Error: Invalid escape sequence \w
> 
> 
> Like here its because of c:\w meaning \w is nothing right.
> 
> Klaas
> 
> 


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