Laurent Veilleux wrote:
> Ok so i can't have in the same wxArt2d Directory a debug and a build
> configuration?

No. At first you should not build wxArt2D in its own directory, always use a 
build dir seperate from it.
This does not mix things up.
Next you need to create a seperate build for all types.

Making wxArt2D debug with a release build of wxWidgest or visa versa, leads to 
linking errors.
That is why we warn about this.

Klaas






-- 
Unclassified

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2005.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Wxart2d-users_dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev

Reply via email to