Well You know my pintools (perhaps I will merge them) are pretty simple for movePinTool and SelectPinTool I just took the code of classes a2dDragToo and a2dSelectTool and I replaced the HitTestWorld by HitTestPin ,a method I made which just make HitestWorld for each sons which are Pin
I think the current tools : select and move could just be extended by giving more options in args , like the classname of object we expect (pin in this case) and the depth level (1,2,3,infinit) of the search on child It could handle more situations About the event I want to implement it's just to get the pin properties (name,I/O) and print them in an control to edit them, so I think the best solution is to generate a "pinCliked" event with all this data from the tool and it will go to the canvas and then to the main window , or directly to the main window dunno currently , I will see ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Wxart2d-users_dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev
