> When i save my custom canvasObject which derive from a2Rect it save
> them as a2dRect :/

Are those macros right?
a2dObject::Save(), should call the right GetClassInfo(), this is just  
a simple virtual function implemented by the those macros.

     out.WriteAttribute( wxT("classname"), GetClassInfo()->GetClassName() );

> I use the declare and implement class macros but is it a stocked in a
> property ???

Property?? I don't understand what you saying.

Klaas



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