Hi all, I believe that I have successfully compiled the library using wxDev-C++ (using a gcc toolchain) and the current CVS head. I believe that this is also in release build, so I believe that the problems being seen on MSYS are quite probably due to incorrect switches.
As a simple test I have compiled the two artbase samples directdraw and drawtest. Both compile and run correctly (apparently). Just to explain what I did This is my Windows Vista Home Premium computer. For each library, I used the wxDev-C++ "Static Library" template. I added all the source files required by that library. I added for the compilation "additional command line options" -fexceptions -fno-pcc-struct-return -fstrict-aliasing -Wall for both C and C++ files. Preprocessor definitions were __WXMSW__ __GNUWIN32__ __WIN95__ I had to create a new project for each library, after adding the required source files, I added the paths to the headers, built, and continued so until I had a complete library. I am unsure whether this means anything, but it is in any case a step forward for myself. I will continue to attempt the samples and try and find out which compile and run correctly and which do not. This might assist the developer(s) to locate whether there is a problem in the library, or simply an error in the make scripts. If there is a specific sample which anyone (Klaas?) would like me to attempt, then let me now. Best regards Mal ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev