Malcolm Nealon wrote: > Hello all, > > Could I ask what the purpose is of requiring wxThings in the build > process? It appears to be needed only when the edit program mars is > being built. Would it make more sense to allow the user an option of > building this library and ONL Y require wxthings when this is selected? > > Also when wxThings is built with it's makefile, it generates a library > named wxcode_msw28_things. You seem to be checking for wxmsw28_things.
I don't know what it is used for, i just included it. But maybe something with properties?? And what happens if you remove from FindwxWidgets.cmake the thing. Remove in here: IF( wxWidgets_USE_MONOLITHIC ) SET(wxWidgets_USE_LIBS mono things netutils gizmos_xrc gl stc ) ELSE( wxWidgets_USE_MONOLITHIC ) #SET(wxWidgets_USE_LIBS gl aui stc qa xrc html adv xml net core base ) SET(wxWidgets_USE_LIBS aui stc xrc html adv xml net core base ) ENDIF( wxWidgets_USE_MONOLITHIC ) -- Unclassified ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev