klaas.holwerda wrote:

>>   
> Often defining the operator like:
> 
> inline a2dTemplateFlag operator == ( a2dTemplateFlag a, a2dTemplateFlag b )
> {
>     return (a2dTemplateFlag) ( (int) a == (int) b );
> }
> 

I see it is already in there, docviewref.h

inline bool operator == (a2dTemplateFlag a, a2dTemplateFlag b)
{
     return ( (long) a == (long) b );
}

So i am suprized the next two are oke

inline a2dTemplateFlag operator | (a2dTemplateFlag a, a2dTemplateFlag b)
{
     return (a2dTemplateFlag) ( (long) a | (long) b );
}

inline a2dTemplateFlag operator & (a2dTemplateFlag a, a2dTemplateFlag b)
{
     return (a2dTemplateFlag) ( (long) a & (long) b );
}

In here:

     void SetVisible( bool value )
     { value?(m_flags = m_flags | a2dREFTEMPLATE_VISIBLE) :
              m_flags = m_flags & ( a2dREFTEMPLATE_ALLSET ^ 
a2dREFTEMPLATE_VISIBLE ); }

     //! Returns true if the document template is marked , false otherwise.
     void SetMarked( bool value )
     {  value?(m_flags = m_flags | a2dREFTEMPLATE_MARK) :
               m_flags = m_flags & ( a2dREFTEMPLATE_ALLSET ^ 
a2dREFTEMPLATE_MARK 
); }

What happens if you write:

     bool IsVisible() const { return ( a2dREFTEMPLATE_VISIBLE == 
a2dREFTEMPLATE_VISIBLE); }


Klaas


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