Hi Klaas,

Am Montag, 7. April 2008 schrieb Klaas Holwerda:
> Hi Thomas,
>
> It was a bug, in the top CMakeLists.txt file, search this part
>
> A2D_ADD_DEFINITIONS( "${wxWidgets_CXX_FLAGS}" )
> A2D_ADD_DEFINITIONS( "${wxWidgets_DEFINITIONS}" )
> A2D_INCLUDE_DIRECTORIES( "${wxWidgets_INCLUDE_DIRS}" )
> A2D_LINK_DIRECTORIES(  "${wxWidgets_LIB_DIR}" )
>
> And add this line:
>
> A2D_LINK_DIRECTORIES(  "${wxWidgets_LIBRARY_DIRS}" )
>
> That should work, the final change, i will check in later this week.
Yup, that did it. The wxWidgets library dir was added to the search paths by 
ccmake, and now all the smaples were linked.

Thanks for your support!

No it's time to start playing around :).

Best regards,
Thomas

>
> Thanks!
>
> Klaas
>
> Thomas Zehbe wrote:
> > Am Freitag, 4. April 2008 schrieb klaas.holwerda:
> >> So do you have those libs? I checked here, and they are in my
> >> /usr/local/lib,  and using this exact naming.
> >> Do you have it in your lib dir?  Did you compile contrib in wxWidgets
> >> for unicode?
> >
> > The naming is completely ok, all libs have the required names and they
> > are there. Contrib was compiled with the atumatically build makefiles in
> > the unicode build dir, so they should be unicode.
> >
> >> /misc/wxWidgets-2.8.7/art2dbuild/lib/
> >>
> >> I think that is because you did not use static in this unicode case? So
> >> it will use the -L option from wx-config to find the shared libs.
> >> What  is your WXART2D_LIBRARY_DIRS set to?
> >
> > Indeed the unicode version is build shared, as i prefer the shared
> > versions. WXART2D_LIBRARY_DIRS is only set to "/misc/wxArt2Dbuild2/lib",
> > but it should be set
> > to
> > "/misc/wxArt2Dbuild2/lib:/misc/wxWidgets-2.8.7/GCCBuildDebugGTK2UnicodeDL
> >L/lib" as otherwise the wx libs coudn't be found (because in the wxArt2D
> > unicode build the lib names are not listeed with the _full_ pathname, but
> > only with their names).
> >
> > Regards,
> >
> > Thomas
> >
> >> Klaas
> >>
> >>
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-- 
Dipl.-Ing. Thomas Zehbe
Kuhweide 6
31552 Apelern

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