Michael Stratmann wrote:
> Run any of the examples, e.g. wires. Resize the window vertically. As 
> soon as the mouse cursor reaches the canvas, some (relatively large) 
> part of the canvas is redrawn/blitted(?) (obvious, because location of 
> visible objects is different). Amount of shifting varies, but is random, 
> i.e. increasing windowheight does not always move the content the same 
> direction.
>
> Looks like top left odf the displayed area does not stay the same (but I 
> did not scroll), the objects (resistors, etc.) respond on different 
> places than before. Horizontal resizing is ok.
>
> Since I am new to wx*, I do not dare to debug this myself, but please 
> let me know if I can be helpful otherwise (provide screenshots, do some 
> test, ...).
>   
I will have a look, actually i am aware that sometimes scrolling does 
not result in the right part being displayed always.
First i need to solve all my last 2 week change in a2dFill and a2dStroke.
Just concentrate on the rest of wxArt2d first.

Klaas


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Wxart2d-users_dev mailing list
Wxart2d-users_dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev

Reply via email to