Hi All, A made a huge amount of changes lately. All in order to make things simpler. So there is now only a2dFill and a2dStroke, to set style on the drawing context and on a2dCanvasObjects. This made it possible to make a GDI+ drawing context.
So there is now : wxDc drawing Agg drawing GDI+ drawing The coming weeks i will do the same with text (a2dFont). Important is that alpha is now part of wxColour, and i started using that instead of opacity. vdraws has a switch to see the difference in drawing context classes. Next i try to find if it possible to use wxGraphics etc. for drawing. Klaas ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev