小小胡 wrote:

I introduce the WXART2D_USINGDLL to enable different shared lib build
config for wxWidgets and wxArt2D, for e.g. shared lib build of
wxWidgets and static lib build of wxArt2D

Oke now i get it.
It it seems to work for you. I did not test that.


And I haven't successed to make the wxArt2D shared lib build, there
are some compile errors, and I also find that it will take too much
disk space and don't like to link to so many Dlls, so I finally decide
to use static lib build of wxArt2D

I see that works here too.


So my config is shared monthic unicode wxWidgets and static wxArt2D,
and also tested static wxWidgets and static wxArt2D combination, both
works.

Oke i will test with shared unicode wxWidgets + static wxArt2D.


I think the above non-ANSI character is German, and my default charset
is chinese, so comes those warnings.

There are suggestion in the web ask to save those files in unicode or
maybe utf8, but I don't know whether it's a better solution or just
use this  "#pragma warning(disable:4786)" stuff

Is it oke to add this pragma to the file generaldef.h.
That would fix it for all files.

Klaas

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