CMake might still work for you.  It's not an obnoxious build system
that requires everyone to build their own projects around it.

I use wxFormBuilder for designing my GUI, and it works seamlessly with
the wxArt2D's a2dDocumentFrame now that Klaas has given it a
wxFrame-identical constructor.

CMake just makes the VC++ project files that I can compile the library
with.  After that's done, I don't even touch Cmake unless I update
from CVS and recompile the library.

If you want a custom solution, look at the project files CMake
generates and rip what you need from there.

On Thu, Jun 18, 2009 at 3:07 PM, Michael Stratmann<stratm...@micst.de> wrote:
> Hello,
>
> I develop under WinXP with Visual Studio 9 Express and DialogBlocks. Now I 
> need to integrate wxArt2D. So I can not apply the Cmake approach, I think.
>
> Is there some (readable) central place what libs, includes etc. in which 
> order need to be included? Or would it be easier to take some example's 
> makefile or .sln and copy what I need?
>
> Other question:
>
> In wiki are now two sections about your own app, which appear similar. 
> http://wxart2d.org/moin/MyOwnApp and 
> http://wxart2d.org/moin/WxArt2dInstall#FocusonyourownApplication I would like 
> to combine both, if applicable, under the first link. I would appreciate 
> feedback on this, too.
>
> Regards, Michael

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