Bionic Badger wrote:
but it'd be nice to be able to use cursors
from a local folder
Thta is possible as i explained.
or even embedded into the executable itself as a
resource.
This i don't know. The think is, wxArt2D is a library, not an executable.
To have all fill pattern and cursors as defaults in the library as best would be
to use the next system:
Like:
if ( id == a2dBitmap_EditRectangleFill )
{
static const char *bits[] = {
"8 8 3 1 0 0",
" c #000000",
"! c #FFFFFF",
"# c #FFFFFF",
//"# c none",
" # # # #",
"# # # # ",
" # # # #",
"# # # # ",
" # # # #",
"# # # # ",
" # # # #",
"# # # # "
};
I believe that is called XBM format.
If someone wants it, please make some nice cursors and save as XBM, are just
generate them from what is in art/cursors, and i add it.
Klaas
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