I changed a bit the mingw topic to follow the directory structure created in
the topic below here.
If you have comments on how to improve, let me know.
On 04/13/2011 10:04 AM, klaas.holwerda wrote:
Hi,
I assume you did not folllow:
http://www.wxart2d.org/moin/WxArt2dInstallCmake
Follow it the windows way, and that makes wxdocview know relative to wxart2d
package.
The thing is that when building wxdocview with cmake and an outside build directory, it is not
know to the wxart2d package where that is. Therefore, i use a fixed directory structure, to be
sure every package knows where the others are.
Any other way is wrong.
Best start in a new build tree, to be sure.
Klaas
On 04/13/2011 06:35 AM, damateem wrote:
I will get back to the windres.exe flags issue, but for now, I manually modified flags.make and
was able to successfully compile wxDocview.
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