Hi Klaas,

Thanks for the info, but I'm still struggling.

I'm using CodeBlocks with mingw32. I created a project with a single
a2dCanvas. At this point, I'm doing no more than constructing the
object. After adding include search paths, the project compiles without
error.

The errors come during linking. I know I have to tell CodeBlocks what
wxArt2D libraries to be linked and I know how to do that. What I don't
know is the names of the libraries that I need and the order they need
to be linked.

Can you tell me what libraries I need to link and the order which they
must be linked?

Thanks,
David


On 7/1/2011 3:37 PM, klaas.holwerda wrote:
> http://www.wxart2d.org/moin/MyOwnApp
>
> If you are not using Cmake, wxart2dconfig is generated to give you more or 
> less what you need.
>
>
> On 07/01/2011 09:05 PM, damateem wrote:
>> Is there an easy way to know which libraries I need to link?
>>
>
> ------------------------------------------------------------------------------
> All of the data generated in your IT infrastructure is seriously valuable.
> Why? It contains a definitive record of application performance, security 
> threats, fraudulent activity, and more. Splunk takes this data and makes 
> sense of it. IT sense. And common sense.
> http://p.sf.net/sfu/splunk-d2d-c2
> _______________________________________________
> Wxart2d-users_dev mailing list
> Wxart2d-users_dev@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev

------------------------------------------------------------------------------
All of the data generated in your IT infrastructure is seriously valuable.
Why? It contains a definitive record of application performance, security 
threats, fraudulent activity, and more. Splunk takes this data and makes 
sense of it. IT sense. And common sense.
http://p.sf.net/sfu/splunk-d2d-c2
_______________________________________________
Wxart2d-users_dev mailing list
Wxart2d-users_dev@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev

Reply via email to