> When do you donate the canvasobject to achieve this? :-)
> Is it possible?

That's a neat idea. I've implemented it with an a2dImage, but a
specialized "live video" object would be a nice addition. Unfortunately,
I can't afford to take the time to create it at the moment.

> Is it like a different thread? Or is it that you load images from somewhere?

In general, we grab a frame from the camera and copy it into the
a2dImage's wxImage member. Then we set pending to true.

This is done in the wxApp's OnIdle event so we don't have to deal with
thread issues.


Do you understand why zooming in to the point of clipping would have
such a large effect on the frame rate?

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