Hi,

I am not the one using it, but I believe that using the free version of visual studio, you may only create freeware opensource, or something like that. At least commercial issues. So one license of VC will do, I think. I develop on VC since it is close to perfect in debugging, although I use Linux all the time. So via virtual box at home.
Anyway, I use at home the free version, and one linux gcc.
MIngw, is like the Unix/Linux setup, but even of it compiles on Ubuntu, that still might mean problems on mingw.
I currently do not have the time, to dive into this.
I suggest to first get it going on Ubuntu, or redhat, if you succeed with that, 
mingw is next.
Hope it helps,

Klaas

On 08/09/2023 01:35, eicon . wrote:
Hi Klaas,
Could you please elaborate on the mingw license issues
Thanks and Best regards

Noel

Noel Diviney Ayrenet Pty Ltd, Unit 3,80-88 Rodeo Drive, Dandenong South, Victoria 3175, Australia. Phone +61 413 120 892 email n...@ayrenet.com or div...@hotmail.com

----------------------------------------------------------------------------------------------------
*From:* klaas.holwerda <n...@klaasholwerda.nl>
*Sent:* Sunday, 3 September 2023 9:35 AM
*To:* wxart2d-users_dev@lists.sourceforge.net <wxart2d-users_dev@lists.sourceforge.net>; Trey Tebbe <trey.te...@dajac.com>
*Subject:* Re: [Wxart2d-users_dev] (no subject)
Did succeed once, but it is a long time ago, so maybe better use VC.
It is not impossible, but might need some work to get it going again.
Wonder why people use mingw, license issues??

Klaas

On 01/09/2023 18:21, Trey Tebbe wrote:
> Hello,
>
> I was just wondering if it is possible to compile the wxart2d library using 
the mingw 64-bit
> compiler. I have been trying with no success and wanted to make sure it was 
actually possible.
>
>
>
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