On 1/23/06, Francesco Montorsi <[EMAIL PROTECTED]> wrote:
> >>> ./../modules/wxbind/include/wxbind.h:127:6: warning: "wxUSE_WAVE" is
> >>> not defined
> >>> ./../modules/wxbind/include/wxbind.h:328:5: warning:
> >>> "wxLUA_USE_wxCriticalSection" is not defined
> >>
> > Me too, at least the first, i just disabled  it in luasetup.h to make it
> > go away.
> >
> > #define wxLUA_USE_wxWave                        0
> I've found the reason in wx/wave.h:
>
> #if wxUSE_SOUND                         // not wxUSE_WAVE !sdf
> ...
>      #include "wx/sound.h"
>      // wxSound used to be called wxWave before wxWidgets 2.5.1:
>      typedef wxSound wxWave;
> ...
> #endif

Ok, I've added a new setting in wx.rules where you can add any
additional code for the binding header. There is where I've placed

#ifndef wxUSE_WAVE
#define wxUSE_WAVE 0
#endif

so that ti should work anywhere. It's a little bit of a hack, but I
think this is all we can do to maintain backwards compatibility.

Regards,
    John Labenski


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