On 4/16/06, Leandro Motta Barros <[EMAIL PROTECTED]> wrote: > As I said about a week earlier, I'm currently converting a personal > project I was working on from C++/wxWidgets to wxLua. (And so far, > things are going pretty well.)
Great! > I just realized, though, that I was using some methods of > 'wxScrollableWindow' that were not being exposed to Lua. So, I added > them (and some other related methods) to > 'bindings/wxwidgets/windows.i', re-ran 'genwxbind.sh' and recompiled > wxLua. Looks like it worked. The bindings I hope are pretty easy to understand and add things like this. It's really only functions like "void GetViewStart(int* x, int* y) const" that are a little tricky since you can't pass values by pointers or reference in lua so we make functions like this return two values. On and off I go through the bindings and try to bring them up to date, but it's slow going... > I'm sending the addition as a patch, attached to this email (I don't > know if you have an official policy for contributions; if you do, > please tell me). Please, consider adding this to next release > (assuming that I did the things right, of course!) We have a patch manager at sourceforge http://sourceforge.net/tracker/?group_id=140042&atid=745326 but for small patches like this it's probably easiest to send them like you did. I've applied it and we should have another release by the end of this week if things go as planned. Thanks, John Labenski ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Wxlua-users mailing list Wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users