<[EMAIL PROTECTED]>Here's the interface file for the socket classes of wxWidgets thatHi there, just started to port a sample server from wxWidgets c++ to wxLua but it seems that the support for wxSocket in wxLua is not quite useable yet. please correct if I am wrong.
wxLua wraps. You use them in wxLua as you would in C++, but I have to
admit that I've never tried them. See the wxWidgets documentation.
http://wxlua.sourceforge.net/wxLua/bindings/wxwidgets/socket.i
[EMAIL PROTECTED]>
First I did not see any wxSocketEventFlags exported to lua; the socket.i has only one comment line
// %enum wxSocketEventFlags %endenum
And the method. SetEventHandler of wxSocket is not exported yet so I have no way to set a SOCKET_ID for a socket created in wxLua .
Any idea to work around it?
S.KIEU
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