<[EMAIL PROTECTED]>Here's the interface file for the socket classes of wxWidgets that
wxLua wraps. You use them in wxLua as you would in C++, but I have to
admit that I've never tried them. See the wxWidgets documentation.

http://wxlua.sourceforge.net/wxLua/bindings/wxwidgets/socket.i
Hi there, just started to port a sample server from wxWidgets c++ to wxLua but it seems that the support for wxSocket  in wxLua is not quite useable yet. please correct if I am wrong.

First I did not see any wxSocketEventFlags exported to lua; the  socket.i has only one comment line

// %enum wxSocketEventFlags %endenum


And the method. SetEventHandler  of wxSocket  is not exported yet so I have no way to set a SOCKET_ID  for a socket created in wxLua .

Any idea to work around it?



S.KIEU


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