Thanks a million for your help and quick reply.

I have started working on the .i files but I have come across something that I would like advice on.

I have used the WX_DEFINE_OBJARRAY C++ macro in wxWidgets to create a wxArray class specific to wxURI's. I'm a bit confused as to how to represent this in a .i file e.g.

#inculde <wx/uri.h>
#include <wx/dynarray.h>

WX_DECLARE_OBJARRAY(wxURI, wxURIArray);

#include <wx/arrimpl.cpp>

// wxWidgets container definition.
WX_DEFINE_OBJARRAY(wxURIArray);

class ...
{
  wxURIArray getLinks();
};

I just want to know if I can declare a new class in the .i file called wxURIArray and add the wxArray member functions but replace the template type with the wxURI type?

Thanks again,
Darwin Slattery




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