Hi all,

I have several lua addon and want to use with wxLua. (luasocket for example). Compile in window with vc7, I have to supply the .lib lua (I use lua50.lib which is a pair with lua50.dll download from lua binaries). As far as I understand the compiler need the .lib to resolve symbols in the addon lib. When I call from wxLua script (running by one of wxLuaState) it would not depend on lua50.dll . But it is not right, it still requires lua50.dll which might be incompatible with wxLua. My question is why and is there any problem with it apart from I have to bring lua50.dll while I have already lua interpreter in my app.

Adding the lua addon files to  my project and directly link to my app is one solution but luasocket is rather complex pack.

What I would like to do is to compile third party addon lib but not depend on lua50.dll when I have wxLua ; how can I do this?

Thanks in advance.

Cheers,



S.KIEU


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