On 2/6/07, Ryan Pusztai <[EMAIL PROTECTED]> wrote:
> Well I am still a bit lost.
>
> First, here is the documentation for the function I want to wrap.
> /*!
>       The constructor creates an timer object with the given
>       properties. The timer at this moment is not started. This
>       will be done with the start() member function.
>       \param msec time interval after that the the variable
>       pointed by exitflag is setting to one.
>       \param exitflag the adress of an integer, which was set
>       to one after the given time interval.
>       \warning The integer variable shouldn't leave it's valid
>       range, before the timer was finished. So never take a
>       local variable.
>       \param exitfnc A function, which was called after msec.
>       If you don't want this, refer a NULL pointer.
> */
> timer(unsigned int msec,int* exitflag,void*(*exitfnc)(void*));
>
> I am willing to take the last parameter out for now, at least until I
> understand Lua/wxLua better. I still don't know how to just re-wrap
> the call to the function using 'NULL' as the third parameter and
> passing whatever the user wanted for the rest of the parameters.
>
> Here is a example, notice I just want to remove the third parameter
> and then write a function to override the default.
>
> Interface file: (.i)
>     
> //-----------------------------------------------------------------------------
>     // Timer class
>
>     %class %delete %noclassinfo %encapsulate timer
>             timer(unsigned int msec,int* exitflag)
>             int start()
>         int stop()
>     %endclass
>
> I just don't know where to start on the overrides.hpp. I am sorry if
> my questions are simple. I just want to use wxLua without integrating
> it into an application for my first exercise. I have plans to, but as
> you can see I don't get the whole integrating wxLua with C++. Thanks
> for your patients.
>
> I don't know anything about the wxLua and C++ connection, so I don't
> understand the function
>
> "...new wxLuaObject(wxlState, 3);"
>
> What is the 3?

I worked on a piece of code from looking at examples and this is the
best I could come up with. Most of it is sudo-code to give you an idea
of what I want to do.

%override wxLua_function_timer
// %function timer(unsigned int msec, int* exitflag)
static int LUACALL wxLua_function_timer(lua_State *L)
{
    wxLuaState wxlState(L);
        int mSec = 0;
        int* exitFlag = NULL;
        
        timer* returns;
        
        // get the lua passed in parameters
        mSec = wxlState.getInt(1);
        exitFlag = wxlState.getIntPrt(2);

    // call timer constructor
    returns = new timer(mSec, exitFlag, NULL);
        
        // push the result datatype
    wxlState.PushUserDataType(s_wxluatag_timer, returns);
        
    // return the number of parameters
    return 0;
}
%end

Thanks for your time.
-- 
Regards,
Ryan
RJP Computing

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