On 6/30/07, John Labenski <[EMAIL PROTECTED]> wrote:
wxLua is a Lua scripting language wrapper around the wxWidgets
cross-platform GUI library. It consists of two IDE type editors that
can edit and run lua programs (wxLua and wxLuaEdit), an executable for
running standalone wxLua scripts (wxLuaFreeze), a lua module to load
using "require" when using the standard lua executable, and a library
for extending C++ programs with a fast, small, fully embeddable
scripting language.
http://wxlua.sourceforge.net
http://www.lua.org
Please see the reference manual to see what wxLua wraps.
http://wxlua.sourceforge.net/docs/wxluaref.html
There have been many significant changes to wxLua to improve speed,
reliability, and consistency in the function names. Please see the
changelog for more information about this release.
http://wxlua.cvs.sourceforge.net/wxlua/wxLua/docs/changelog.txt?revision=1.39&view=markup
Of particular note for this release are:
bindings.wx.lua - Explore the data that is used to create the bindings for
wxLua
controls.wx.lua - See every control that wxLua wraps and EVERY event
they generate.
New and much better stack dialog!
Many - many more classes.
A source, MSW binary executable, and MSW DLL release are provided.
Regards,
John Labenski
This is great news. It is time for me to try and use wxLua on a big project.
The changelog is massive. Nice work.
--
Regards,
Ryan
RJP Computing
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