I've got wxLua embedded in a standard wx app and it seems to be working
well enough but I find myself lost if hit by an error in any script file
as there is no console output. With normal lua I can just use the
following to open up and attach a console in Windows code:

::AllocConsole();
freopen( "CONOUT$", "a", stdout );    // Attach the stdout to the console
freopen( "CONOUT$", "a", stderr );    // Attach the stderr too

Which makes debugging scripts easy, but this doesn't work with wxLua. Is
there an easy method for seeing the console output, doesn't have to be
via a console window, could be piped to a file or some other method.

Scott Morgan



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