On Tue, Apr 15, 2008 at 9:23 AM, Adrian Carpenter <[EMAIL PROTECTED]> wrote:
>
>  I am using the latest windows binaries from the wxLua site, I have
>  generated a simple import library for wx.dll by providing the luaopen_wx
>  export.
>
>  I call the luaopen_wx function in the same manner that the other lua
>  libraries are opened (basically a copy of the luaL_openlibs function),
>  and wxLua is loading and I can quite happily use it, a call to
>  wx.wxMessageBox promptly opens a messagebox.

This is right.

>  My simple test case simply does a lua_open, lua_openlibs (including wx),
>  lua_close.  It doesn't actually execute any lua code.  When the host
>  program exits, wx.dll tries to access the lua_state variable (which was
>  closed long before) and ends up accessing an invalid pointer, and
>  crashes.  It appears to be when wx.dll is unloaded.

Can you debug this and let me know where wxLua tries to access the
lua_State? Perhaps you could post a backtrace? I assume somewhere in
the wxLuaState destructor.

Perhaps you have the linking order wrong and Lua is linked after wxLua
(but I doubt that the linker would allow that) and when the program
exits Lua closes then wxLua closes.

When you display a dialog or frame and then close it wxLua will exit
the app since that is the normal behavior of a GUI app, i.e. the
message loop is exited and there's nothing left to do.

Regards,
     John

ps. I will be away again next week so I may not have time to respond quickly.

-------------------------------------------------------------------------
This SF.net email is sponsored by the 2008 JavaOne(SM) Conference 
Don't miss this year's exciting event. There's still time to save $100. 
Use priority code J8TL2D2. 
http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone
_______________________________________________
wxlua-users mailing list
wxlua-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/wxlua-users

Reply via email to