John Labenski wrote: > On Sat, Oct 18, 2008 at 6:23 AM, klaas.holwerda <[EMAIL PROTECTED]> wrote: > >> Hi John, >> >> One more, a2dWalkEvent is a simple "const long" >> >> In the rules file i did add this: >> >> AllocDataType("a2dWalkEvent", "const long", false) >> > > Force it to be treated as a number: > > AllocDataType("a2dWalkEvent", "const long", true) > I think you mean:
AllocDataType("a2dWalkEvent", "number", true) That is how its used in genwxbind.lua. And it does work. Still strange that i need to this and not a %typedef, which it really is. We do i use %typedef??. Still I am confused about the use of AllocDataType(). If i add this to the rules file. AllocDataType("a2dNamedPropertyList", "class", false) What does that mean, do, and what not? Is it like a forward declaration, in case where there is a cycle dependency in a classA with member using pointers to classB, and visa versa? Do i still need to wrap this class, at a minimum like this, if it not in another bind library? %class %noclassinfo a2dNamedPropertyList %endclass And if so, then it is in fact only a forward declaration mechanism in case of classes. The strange thing is that for a2dWalkEvent it seems no other information in the *.i file is needed. And what is the difference compared to what happens in here: datatype_cache_input_fileTable = { "c:/data/art2d/wxluacvs/wxLua/bindings/wxwidgets/wx_datatypes.lua" } Is this more or less the same, as the AllocDataType? Thanks, Klaas ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users