On Fri, Oct 15, 2010 at 4:41 PM, AndreArpin <ar...@kingston.net> wrote: > Hi, > > Compiling wx.dll is much easier then it used to be but a couple of minor > changes would help. > > using: msvc8\modules.sln [Debug Unicode DLL MultiLib] > > mod_luamodule_mono > > only enable > mod_lua > mod_luamodule_mono > > in the mod_luamodule_mono project properties > > remove WXUSINGDLL from the Preprocessor Definitions
Isn't this necessary to use the wxWidgets DLL? > change (WXWIN)\lib\vc_dll to $(WXWIN)\lib\vc_lib in the > linker Additionnal Library Directories But wx.dll is a DLL. > If this is done then you can install wxwidgets > copy the setup.h file from msw to wx > create both wxlua.exe etc and wx.dll without any changes. I don't know what you mean about "install wxwidgets" and copy the setup.h file. I have not tried wxWidgets 2.8.11 in MSW yet, but if you checkout the SVN you have to copy wx/msw/setup0.h to wx/msw/setup.h. Typically the wxWidgets.zip files for MSW has this done for you already, but I remember that at least once this wasn't done and people complained (maybe it was 2.8.11?). > PS: > wxWidgets-2.8.11.zip works without problem > The current version of scintilla seems to work without problems after some > modifications to stc.sln. It works without problems in Linux, I haven't made a distribution, because I don't think there are too many changes, but of course I should. Regards, John ------------------------------------------------------------------------------ Download new Adobe(R) Flash(R) Builder(TM) 4 The new Adobe(R) Flex(R) 4 and Flash(R) Builder(TM) 4 (formerly Flex(R) Builder(TM)) enable the development of rich applications that run across multiple browsers and platforms. Download your free trials today! http://p.sf.net/sfu/adobe-dev2dev _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users