SourceForge.net <nore...@...> writes:
> The following code added to the CompileFunction solves the problem
> local firstLine = editor:GetTextRange(0, editor:PositionFromLine(1))
> if string.sub(firstLine, 1,1) == '#' then
> editorText = '--' .. string.sub(editorText, #firstLine)
> end
>
the folloding code is better
local editorText = iff(string.char(editor:GetCharAt(0)) == '#',
'\n'..editor:GetTextRange(editor:PositionFromLine(1), editor.Length),
editor.Text)
Andre
------------------------------------------------------------------------------
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
_______________________________________________
wxlua-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/wxlua-users