Andre Arpin <ar...@...> writes:

> 
> in EvaluateExpr
// an expression
int nOldTop = lua_gettop(L);
wxString rExpr = wxT("return ") + strExpr;
wxLuaCharBuffer charbuf(rExpr);
int nResult = luaL_loadbuffer(L, charbuf.GetData(), charbuf.Length(), "debug");


adding the "return" makes more sense otherwise the user has to write
return Expression for the evaluation to work.

Andre


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