Andre Arpin <ar...@kingston.net> wrote:
(29/12/2010 21:22)

>Lostgallifreyan <z.c...@...> writes:
>
>> 
>> Is there a way to tell a wxSpinctrl to always send a signal when a button is 
>clicked, not just when the value
>try
>
>this is a very long question I just try to anwer your 1st point.
>
>frame = wx.wxFrame(wx.NULL, wx.wxID_ANY,'')
>frame:Show(true)
>sp=wx.wxSpinCtrl(frame)
>sp:SetRange(23,37)
>
>sp:Connect(wx.wxEVT_LEFT_UP,  
>    function (event)
>        print('a')
>        event:Skip()
>    end)
>
>wx.wxGetApp():MainLoop()
>
>'a' is displayed on any click.
>

Thanks for the reply. I realise that I can do this, though I'd have to specify 
the exact relative area of each button so it knows which I clicked. That's a 
LOT of code, and as I cintend in my original mail, is a thorough defeat to the 
point of a spinctrl. Not only do I have to write code to override what cannot 
be overridden, am I now to have to write my own controls? THis doesn't only 
defeat the point of the spinctrl, it defeats the point of wxLua and wxWidgets. 
I turned to these because I did not know C, C++ and the Win32 API. Given how 
deep I have to go to overcome this, I'd have to take on a system that nullifies 
any need for wx-anything.


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