Hi!

I've been looking into wxLua lately and it really looks like a swell binding 
lib!

However, I have a quick question regarding how to use it;
Would it be possible to link the lib statically, and register the wxWidgets
functionality/bindings directly to my already existing lua_State object?

I would preferably want to distribute my application as one binary, and it
would be awesome to have wxLua already linked and available in the Lua state
(since all the application scripts and data also have been "merged" into the
binary).


I have done some research already, but can't seem to figure out if there is
some  "magical" register_wxlua(lua_State*)... :) It seems you somehow wrap the
lua_State in a wxLuaState object? Would it still be possible to use the lib in
such a way as described above?

Regards,
Sven


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