On Fri, Aug 9, 2013 at 5:26 PM, klaas.holwerda <n...@klaasholwerda.nl> wrote:

>
> For the rest i had to remove "media" from the CmakeLists file, since it
> did not work in wxWidgest right away also.
> After that i need to first clear the cmake cache, else somehow it does not
> believe it, and gives an error still.
>
>
Glad you got it working.

The CMake code is supposed to find what wxWidgets libs actually exist and
automatically not build the wxLua ones that are missing. I will look into
that.



> All in all nice improvements.
> The Unix and windows libs are now named almost the same, makes it easier.
> The bindings can now much easier be extended.
> Maybe the default install location can be set to /usr/local on unix.
>

I had preferred to install to a safer place in the build dir, but I suppose
that /usr/local is more standard.


> Just wondering if you already have something to compare them to the
> interface header files of wx?
> Or is using them the next step :-)
>
>
I can actually run the binding generator on about half of the the wxWidgets
2.9 interface files. It has been slow going and the generated code doesn't
compile, I have to handle void* etc. and instead of remming things out I
need to make proper doxygen comments so they can be used to generate the
docs too.



> Thanks for all the work, wxLua rocks!
>
>
Thanks!
    John
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