Hi Klaas, > #if wxRICHTEXT_USE_PARTIAL_TEXT_EXTENTS > #if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING > Maybe that is all to do to fix it.
Thank you for the additional information and the suggested patch. Can you check the current master branch, which includes the proposed changes, and let me know if that works for you? Thank you. Paul. On Tue, Nov 1, 2022 at 10:25 AM klaas.holwerda <n...@klaasholwerda.nl> wrote: > > Hi Paul, > > That made no difference the problem stayed, that is against the latest > release of wxWidgets 3.2.1, so I think it would be good to have it compiled > against that version without problems. > > Make in the right *.i file this change here, resolves the problem, after > regenerating the bindings. > > #if wxRICHTEXT_USE_PARTIAL_TEXT_EXTENTS > > #if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING > > class wxRichTextLineList : public wxList > > { > > // Use the wxList methods, see also wxNode > > }; > > #endif > > #endif > > > > #if wxRICHTEXT_USE_PARTIAL_TEXT_EXTENTS > > #if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING > > wxRichTextLineList& GetLines(); > > #endif > > #endif > > Maybe that is all to do to fix it. > > Regards, > > Klaas > > On 27/10/2022 03:50, Paul K wrote: > > Hi Klaas, > > With the latest wxWidgets, I had an issue with wxRichTextLineList. > Using the defines down here in several places, I did succeed to compile. > Do not know how to integrate it into *.i files, so hope you can do that. > > Thank you for the feedback. I'm actually updating documentation for > the next release (v3.2.0.0) where I expect this issue to be resolved. > I have tested this to-be-released version against the current master > branch of wxwidgets. > > Can you get the current version from the repository and let me know if > any modifications are still needed to get it compiled? You can just > download the archive here: > https://github.com/pkulchenko/wxlua/archive/refs/heads/master.zip > > Paul > > On Wed, Oct 26, 2022 at 12:00 PM klaas.holwerda <n...@klaasholwerda.nl> wrote: > > Hi Paul, > > I gave it a try. > What do you use to compile on Windows normally? > I generated with Cmake the VC project files, and although a bunch of > warnings, it still works fine in the end. > That is to say if I did not combine debug and release in one go. > > Maybe I will start to improve them, but how to work with github is unknow to > me, used to subversion on sourceforge. > Is there a patch system, or does it work different?? > > With the latest wxWidgets, I had an issue with wxRichTextLineList. > Using the defines down here in several places, I did succeed to compile. > Do not know how to integrate it into *.i files, so hope you can do that. > > Much appreciated your work on wxLua! > > Regards, > > Klaas > > #if wxLUA_USE_wxRichText && wxCHECK_VERSION(3,0,0) && wxUSE_RICHTEXT > > // --------------------------------------------------------------------------- > > // Bind class wxRichTextLineList > > // --------------------------------------------------------------------------- > > #if wxRICHTEXT_USE_PARTIAL_TEXT_EXTENTS > > #if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING > > <<code>> > > #endif > > #endif > > #endif // wxLUA_USE_wxRichText && wxCHECK_VERSION(3,0,0) && wxUSE_RICHTEXT > > > On 13/09/2020 08:30, Paul K wrote: > > Hi wxlua users, > > I'm glad to announce the release of v3.1.0.0 of wxlua: > https://github.com/pkulchenko/wxlua. It adds support for Lua 5.4, > implements several new classes (wxDataViewCtrl, wxTranslations), > includes a large number of improvements/fixes, and has been tested on > the most recent version of wxwidgets (3.1.4) and its current master > branch. > > The complete list of the changes in this version (and previous 9 > releases) is available here: > https://github.com/pkulchenko/wxlua/blob/master/wxLua/docs/changelog.md. > Note that there was an incompatibility introduced in this version that > changes the order of parameters for `wxFileName.GetTimes` method. > > I don't have any precompiled binaries (and don't plan to provide > them), but am exploring adding github actions to compile them on > Windows/macOS/Linux, so if anyone has experience with those and can > contribute working scripts, open a PR or an issue to collaborate. I > also don't have Lua 5.3 and Lua 5.4 code included in the wxlua source > tree, but will consider including it if it's needed to simplify the > binary generation. > > Let me know if you run into any issues with it or have any other > feedback. Thank you for all the support and contributions to the > project. > > Paul. > > > _______________________________________________ > wxlua-users mailing list > wxlua-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/wxlua-users > > > _______________________________________________ > wxlua-users mailing list > wxlua-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/wxlua-users > > _______________________________________________ > wxlua-users mailing list > wxlua-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/wxlua-users > > > _______________________________________________ > wxlua-users mailing list > wxlua-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/wxlua-users _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users