On Tue, Nov 4, 2008 at 11:01 PM, Mattia Barbon <[EMAIL PROTECTED]> wrote: > Hi, > while testing for a bug report, I noticed that by default Alien::wxWidgets > builds wxWidgets in non-Unicode (a.k.a. ANSI) mode. The only platforms where > wxWidgets does not work in Unicode mode are Windows 95, 98, ME and Unix > platforms using Motif. > > I think it will be safe to have another configuration option (just before > the one about OpenGL) defaulting to 'yes'. > > What do you think?
wow, that I think will solve the Unicode problems Padre has... Gabor
