On Tue, Nov 4, 2008 at 11:01 PM, Mattia Barbon <[EMAIL PROTECTED]> wrote:
>  Hi,
> while testing for a bug report, I noticed that by default Alien::wxWidgets
> builds wxWidgets in non-Unicode (a.k.a. ANSI) mode. The only platforms where
> wxWidgets does not work in Unicode mode are Windows 95, 98, ME and Unix
> platforms using Motif.
>
>  I think it will be safe to have another configuration option (just before
> the one about OpenGL) defaulting to 'yes'.
>
>  What do you think?

wow, that I think will solve the Unicode problems Padre has...

Gabor

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