Hi Mark,

That's great news. I'll be testing it today on Kubuntu.

Could I ask that you update news on http://wxperl.sourceforge.net/index.html
as well, because it's beginning to look a little unloved.

Regards

Steve.

-----Original Message-----
From: Mark Dootson [mailto:mark.doot...@znix.com] 
Sent: 28 February 2012 03:11
To: wxPerl users
Subject: New release of Wx / Alien::wxWidgets

Hi,

Just uploaded to CPAN

Alien::wxWidgets 0.55
Wx 0.9904
Wx::Demo 0.14

Apart from various fixes and additions noted in the changes files, the 
major feature of these releases is support for wxWidgets 2.9.3

On 64bit MacOSX wxWidgets 2.9.3 is now the default.
Xcode 4.3 now works - tested against system installed Perl and a simple 
perlbrew ( perlbrew install perl-5.14.2 -Duseithreads -Duseshrlib )

To build 2.9.3 wxWidgets on Windows, any recent MSVC compiler should 
work. To use mingw you need a fairly recent gcc.

My tested one is available from

http://sourceforge.net/projects/perlmingw/files

this includes a Config file that allows use with ActivePerl.

Also, for a mingw build you'll have to give the build script some 
options manually:

perl Build.PL --wxWidgets-unicode=1 --wxWidgets-graphicscontext=1

then enter 2.9.3 as the version you want to build.

For Strawberry Perl, I think you'll have to wait till the next 
Strawberry release for an updated gcc - so stick with wxWidgets 2.8.12


Regards

Mark

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