Cool thanks for the valuable information but how will I require it in
my Makefile.PL to be wxWidgets 2.9.3 and not the default 2.8.1x? :) I
am looking at Padre and thinking how we can use the new wxWebView:
http://docs.wxwidgets.org/trunk/classwx_web_view.html

I will try your instructions on a fresh ubuntu 11.10 vm instance.

2012/3/19 Mark Dootson <mark.doot...@znix.com>:
> Hi
>
> On Windows -
> You can't build with current release of Strawberry :-(
> The compiler needs updating. I expect the next release of Strawberry will be
> OK as they are aware of the issue.
> For ActivePerl, any MSVC should work. Get MinGW from perlmingw.sf.net
>
> On Linux, you'll need the gtk development packages and freeglut-dev. If
> you're particularly interested in wxMediaCtrl, see list posts from Steve
> Cookson.
>
> Then
>
> perl Build.PL  - and answer the prompts choosing 'yes' - I want to build
> from source, and giving 2.9.3 as the version, tar.bz2 as the archive type.
>
> For a build with no prompts:
>
> perl Build.PL --wxWidgets-version=2.9.3 --wxWidgets-source=tar.bz2
> --wxWidgets-build=1 --wxWidgets-graphicscontext=1 --wxWidgets-build-opengl=1
>
> Then the usual
>
> perl Build
> perl Build test
> perl Build install
>
> For MacOSX you are best just doing
>
> perl Build.PL
>
> and answering prompts. This will get you a 64 bit build and you'll need a 64
> bit Perl ( wxWidgets 2.9.3 removes the need to force a 32 bit build of
> everything ).
>
> You may then wish to build Wx from SVN as that has wxWebView wrapped along
> with a few other things.( wxRichToolTip, wxTimePickerCtrl, wxBannerWindow).
>
> wxWebView is a full web rendering engine with backends in 2.9.3 for Linux,
> Windows and Mac. It will build out of the box on Windows and Mac. On Linux
> you need the package libwebkitgtk-dev which I'm afraid is only available on
> recent distros. (Ubuntu 11.04 and above, for example)
>
> You'll need the Wx::Demo from SVN too then you can watch Gabor's YouTube
> tutorials with your Wx app.
>
>
> Regards
>
> Mark
>
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> On 19/03/2012 08:36, Ahmad Zawawi wrote:
>>
>> Great work!
>>
>> Suppose I want to build an application to use only wxWidgets 2.9.3.
>> How do I force Alien::wxWidgets to build it from source via
>> dependencies?
>>
>> Regards,
>> Ahmad
>
>

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