Steve: You are already beyond me on looking for the memory leak based on your PM post. The wxBook has a section on finding memory leaks, but what you are doing with Valgrind is probably more advanced. Wish I could help more...
I like your idea for a standard layout - Header/Main/Footer. I need to work that into my new app boiler plate file. It's amazing how many lines are required for the sizers! Getting there. It makes more sense now that I have it working. Nice to have example code to look at. Need to get github set up on this laptop so I can add this to my examples repository. For what it's worth, attached is my latest learning "exercise". James On Thu, May 7, 2015 at 3:02 AM, Steve Cookson <steve.cook...@sca-uk.com> wrote: > Hi James, > > Well really I find sizers are a bit problematic too. At the beginning I > did them just as you are doing. Then I started drawing the more > complicated ones out on a piece of paper before starting and now I have a > standard layout which I reuse so that I have a standard header, a main > panel and a standard footer with a standard set of buttons in it. The main > panel still requires some thinking, but I would have used the nested sizers > idea that you used. Wx::GridBagSizer is a bit more complicated, but would > also have worked, that way you might have been able to do the whole thing > with one sizer. > > Regarding the memory leak, I thought I had it. I made a number of changes > to make the code more streamlined and efficient and lo and behold the leak > disappeared only to pop up else where. > > It's driving me a bit crazier than I was anyway, and worse, I don't even > know if it's causing the video crash! Any suggestions welcome! > > Thanks for asking, > > Steve. > > > On 06/05/15 23:39, James Lynes wrote: > > Solved... via trial and error and error and error... > > Made the top level sizer horizontal, containing a left and right > vertical, containing text controls, bitmap, and buttons. > > Will post once I add a few more bells and whistles. > > Thanks again, > > James > > > On Wed, May 6, 2015 at 4:06 PM, James Lynes <jmlyne...@gmail.com> wrote: > >> Steve, thanks! Did the job. >> >> But, of course, one question leads to at least one more..... >> >> I would like the bitmap to be displayed to the right of a column of >> TextCtrls. Currently the TextCtrls are being displayed under the bitmap now >> that I'm not using an onPaint event . Do I need to create two sub-panels >> with sub-sizers, one for the bitmap and one for the TextCtrls? Or should >> the top sizer be a horzontal rather than vertical? Trying to make some >> sense of this sizer stuff. >> >> James >> >> PS: Did you find your memory leak? >> >> On Mon, May 4, 2015 at 11:32 AM, Steve Cookson <steve.cook...@sca-uk.com> >> wrote: >> >>> Hi James, >>> >>> You want Wx::StaticBitmap, like this: >>> >>> my $bmp = Wx::Bitmap->new("path/to/bitmap.png", wxBITMAP_TYPE_PNG) ; >>> my $sbm = Wx::StaticBitmap->new($parent, wxID_ANY, $bmp, >>> wxDefaultPosition, wxDefaultSize, ); >>> $sizer->Add($sbm, 0, 0, 0); >>> >>> Regards >>> >>> Steve. >>> >>> >>> >>> On 02/05/15 16:05, James Lynes wrote: >>> >>>> Good day! >>>> >>>> I'm working on a little app to design common emitter amplifiers. I >>>> created a circuit schematic with Eagle and exported it to a PNG file. >>>> >>>> I am currently displaying the PNG at a fixed location of the screen >>>> with: >>>> >>>> Wx::Event::EVT_PAINT($self, sub { >>>> my ($self, $event) = @_; >>>> My $dc = Wx::PaintDC->new($self); >>>> my $bmp = Wx::Bitmap->new("CEAmpImg.png, wxBITMAP_TYPE_PNG); >>>> $dc->DrawBitmap($bmp, 150, 50, 1);}); >>>> >>>> If would be nice if I could blend this in with the sizers that are >>>> controlling the layout of the input and output TextCtrls. >>>> >>>> Thanks for your ideas. >>>> >>>> James >>>> >>>> >>>> >>> >> > >
CEAmp1.pl
Description: Perl program
CEAmp.pm
Description: Perl program