Hello David

Am 02.06.2011 um 03:03 schrieb David P Grove:

> "Kröhnert,Manfred" <manfred.kroehn...@kit.edu> wrote on 06/01/2011 12:16:04
> PM:
>> 
>> I have an Array of size m * n and I am currently distributing it
>> using a DistArray
>> with a distribution created through Dist.makeBlock().
>> This distributes the values evenly over all places.
>> 
>> What I would like to have is a distribution which creates the
>> following layout (k being a natural number):
>> 
>> Place 0:    k * m  values
>> Place 1:    k * m  values
>> ...
>> Place MaxPlaces - 1: k * m  values
>> Place MaxPlaces:       all the remaining values (also a multiple of m)
>> 
>> Is this possible to achieve with the current 2.1.2 release (or the
>> pending 2.2) ?
>>> From reading through the documentation I was not able to figure this
> out.
> 
> There isn't a built-in distribution that does this.  However, all
> distributions in X10 are simply normal X10 classes that are subclasses of
> the x10.array.Dist class.  I think it should be fairly straightforward to
> implement this functionality by writing your own subclass of
> x10.array.Dist.  I'd start by copying x10.array.BlockDist and then just
> changing the bodies of the two methods blockRegionForPlace and
> mapIndexToPlace to get the mapping you want.  I think that should be all
> you would need to do. You then use your new Dist subclass to create a
> DistArray, and you should be in business.
> 
> --dave

thanks for your suggestion.

But after trying it I ran into the following problem:

I copied BlockDist.x10 into my programs source directory, renamed the file and 
the class
and removed the package x10.lang; declaration.
Afterwards I added an import x10.array.Dist; because Dist is not available in 
the current package.
But when I tried to compile a test program I got the following error message 
from the compiler:

Could not find type "RectRegion".

After adding the line import x10.array.RectRegion; another error shows up:

Class x10.array.RectRegion is not accessible.

I am using X10 v2.1.2 and the problem was the same both with the binary 
distribution for Mac OS and a self compiled version.

Do you have any hints what the problem could be here?

Thanks,

Manfred
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