Kevin Tew <t...@cs.utah.edu> wrote on 04/24/2012 01:24:41 PM:
>
> I'm trying to understand how widely one-sided communications are used
> under the hood in X10 to implement language features.
>
> Are one-sided communication features used extensively or just for a few
> features?
>
> Which features use one-sided communication?
>

Hi Kevin,

        The "at" construct is the primary X10 language construct for cross
place communication.  It is implemented using one-sided communication.

        There are some library constructs (x10.util.Team;
x10.array.Array.asyncCopy) that also use one-sided communication in their
internal implementation.

        All of X10's communication is implemented on top of X10RT (
http://x10-lang.org/documentation/practical-x10-programming/x10rt-implementations.html)
 which mainly provides active messages (one-sided communication).

--dave
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