Hello Josh,
Thank you for reply.
I rewrote ratio_.resize( dim_, 1.0 ) in x10 like this:
if (ratio_.size() >= dim_){
val dif = ratio_.size() - dim_;
for (var i:Int = 0; i < dif; i++){
ratio_.removeLast();
}
} else {
val dif = dim_ - ratio_.size();
for (var i:Int = 0; i < dif; i++){
ratio_.add(1.0);
}
}
I guess this should work?
Best regards,
Olga
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