>+ movlps [r0], m0 >+ pextrd [r0 + 8], m0, 2 >+ movlps [r0 + r1], m2 >+ pextrd [r0 + r1 + 8], m2, 2 >+ movlps [r0 + 2* r1], m4 >+ pextrd [r0 + 2 * r1 + 8], m4, 2 movh is better, movlps is float path, but pextrd is integer
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