>+    movlps    [r0],                 m0
>+    pextrd    [r0 + 8],             m0,    2
>+    movlps    [r0 + r1],            m2
>+    pextrd    [r0 + r1 + 8],        m2,    2
>+    movlps    [r0 + 2* r1],         m4
>+    pextrd    [r0 + 2 * r1 + 8],    m4,    2
movh is better, movlps is float path, but pextrd is integer
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